<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Shot Caller Devlog - itch.io</title><link>https://thomasng.itch.io/shot-caller</link><description>#glorydays #moba #2d #multiplayer #singleplayer</description><item><guid>https://thomasng.itch.io/shot-caller/devlog/1575608/moba-game-turned-into-team-manager</guid><title>MOBA game turned into team manager</title><link>https://thomasng.itch.io/shot-caller/devlog/1575608/moba-game-turned-into-team-manager</link><pubDate>Sun, 05 Jul 2026 19:20:52 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4MzExNDc5LmdpZg==/original/bRXd2Q.gif"/><p>How my MOBA turned into a game where you don&#039;t play When I started this, it was a normal MOBA. It was called GloryDay. You picked one hero, connected to a server, and played 5v5 in real time, clicking...</p>]]></description></item></channel></rss>